What Indie Authors Can Learn From ‘Stardew Valley’

In 2012, a 22-year-old named Eric Barone quit his job and spent the next four years alone in his apartment building a video game. No publisher. No studio. No team. Just one person, a borrowed copy of a game-making tool, and an idea about a farming simulator that felt more human than the corporate franchises […]

The Indie Migration Is Not About Quality. It’s About Trust.

Something is happening across entertainment that nobody in a boardroom wants to say out loud. Readers are leaving traditional publishing. Gamers are abandoning AAA studios. Viewers are canceling streaming subscriptions they’ve had for a decade. And in each case, the industry response is the same: blame the consumer. Blame piracy. Blame attention spans. Blame anything […]